Frequency Modulation explored the use of an object that would be consistent across all students in the studio, and one that might find itself in everyday life. This process allowed the focus to be on the manipulation and legibility of that object, as opposed to what the original object was. The playing card was chosen for its simple planar quality, materiality, and juxtaposed graphic condition from front to back.
The project asked students to choose an arrangement (linear, planar, volumetric) and an operation (bend, twist, overlap, pinch, weave, nest, flock, warp) and to design a composition that incorporated the results of their research. Projects worked with the found object, a ubiquitous playing card, and created spatial and formal compositions exhibiting a high level of complexity and dexterity. The playing card was redefined, and a new level of functionality and aggregate structural potential was realized. Final models were assembled without glue, held together through the use of nesting geometry and tab and slot joinery.
University of Nebraska Lincoln | ARCH140A | 2009-2012